This is a list of all the unlockable equipment in Loadout.
Equipment | Blutes Required | Uses | Notes |
---|---|---|---|
Hand Grenade | 0 | 2 | Standard hand grenade. Deals 100 damage at close range, with a dropoff of 23 feet. |
Health Pickup | 3220 | 2 | Deploys a Health Pack. These are the same kind as the ones found in levels. |
Jump Boots | 8680 | Unlimited | A pair of jet-boots that allows for double-jumps in the air. Has a 3 second cooldown between uses. |
Faux Health Pick-up | 8290 | 2 | A booby trap that looks like a health pack, but explodes for 95 damage when enemies walk over it. |
Turret Buddy | 5840 | 1 | Creates an automated turret with a duplicate of your currently equipped weapon. Is weak to Tesla. |
Tesla Grenade | 2700 | 2 | A Tesla version of the hand grenade. |
File:Equipment Pickup.pngEquipment Pickup | 2280 | 2 | A deployable Equipment Pack that can refill equipment charges (including itself). |
Shield | 3800 | 1 | Gives the user an additional 66 HP on top of the normal 100 for 10 seconds. Weak to Tesla. |
Faux Equipment Pickup | 4770 | 2 | A booby trap like the Faux Health Pick-up, that looks like an Equipment Pack instead. |
Healing Grenade | 9780 | 2 | A grenade that heals teammates when it detonates, and leaves behind a gel of healing that heals anyone standing in it. |
Spawn Point | 9650 | 1 | Deployable spawn point, that when placed, allows you to spawn on top of it after your next death. Can be destroyed by enemies. |
Fire Grenade | 3120 | 2 | A Pyro version of the hand grenade. Causes damage over time. |
Disguise | 11270 | Unlimited | Disguises you as someone on the enemy team for a short duration of time. Cancels out if you take damage or shoot. |
Buff Grenade | 13560 | 2 | Like the Healing Grenade, buffs teammates it hits and leaves behind a gel of The Juice that buffs everyone in it. |
Deployable Shield | Add the info here | 1 | Creates a curved force field that protects the user from incoming fire. Has 200 HP. Is weak to Tesla. |