Overview[]
Launchers are a type of Chassis in Loadout most noteable for its use of rockets in place of more common projectiles. When a player first starts Loadout, they get to choose one of four stock weapons, one of them being the stock launcher which fires rockets.
Launchers can use rockets, lobbed grenade-style shots, mines and even Bombchu-style ground-travelling explosives. More details regarding its variety can be found in the appropriate pages.
Stock Launcher Stats[]
Damage | 51.64 | Range | 50.00 |
Rate of Fire | 0.59 | Hip. Acc | 60.00 |
Reload Time | 1.69s | Aim. Acc | 96.13 |
Clip Size | 1 | Stability | 29.71 |
Parts[]
Usage[]
The rocket launcher is popular amongst players. There are certainly many viable combinations and with all the rocket launchers combinations, it has the highest level possiblity. The rocket launcher makes an excellent support weapon (being able to heal/buff many people) or being able to massive damage with its direct hits and splash damage.
Notes[]
The salvo launcher is useless with less than one rocket. The charge will affect speed and damage but not distance
The salvo launcher can be combined with the corkscrew propulsion to have all your rockets cluster up into one exact formation. It allows for massive damage.
The Laser-Guidance System is the only scope that reduces damage. It also causes rockets launched by the slavo launcher to spread out, cluster together, and switch sides if left to fly long enough.
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