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Do not get this confused with Dynamics! Propulsion is for Launchers, Dynamics is for Pulse weapons.

The Propulsion of a Launcher defines how the projectile travels and it's speed. Currently there are 10 Propulsions, listed in the table.

Please note, these names and descriptions are directly from the game! Also, the stats are accurate to 19/04/2014. All stats are based on the default launcher setup and will most likely change depending on different payloads.

Propulsion
Decription
Effects on stats
RocketRocket Standard rocket propulsion. Projectiles travel foward in a straight line, leaving behind smoke trails. None
LobbedLobbed High-velocity lobbed propulsion that travels in an arc. None
AgileAgile Slow-moving rocket propulsion that offers high maneuverability and a slight boost to damage. Damage: +2.15

Reload Time: +0.24s

ScuttleScuttle Projectiles crawl along the ground and over short surfaces. Damage: +5.92
CorkscrewCorkscrew Spiraling rocket propulsion that sends projectiles foward in a corkscrew. Damage: +1.08
Super-SlowSuper-Slow Very Slow-moving rocket propulsion that offers high maneuverability and a slight boost to damage. Damage: +8.36

Reload Time: +0.48s

Super-ScuttleSuper-Scuttle Scuttle-type propulsion that crawls along the ground, rapidly accelerates as it travels. Damage: +2.15

Reload Time: +0.16

MortarMortar Lobbed-style propulsion with high wind resistance. Good for dropping down on top of targets. Damage: +1.02
TurboTurbo Very high velocity propulsion that accelerates as it travels. Damage: -2.75

Stability: -5.55%

Wave Wavy propulsion that causes rockets to spiral erratically, like so many mecha anime missiles. Damage: +0.60

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